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Ghost Recon Alpha mini-movie - game vs movies debate


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Anybody else seen this 20 mins live-action mini-movie yet?


It's jaw-droppingly good for a 'game tie-in' effort...Hollywood blockbuster production standards, maybe even better!


In context, it easily surpasses the previous (and only?) standard-setter (Halo 10 mins live-action mini-movie, assault sequence) by some distance.


Have game companies now aped the movie industry for production values, plot/narrative, suspension of disbelief, etc, for long enough, that they have now developed sufficient 'movie-making' skills to show them how it should be done?


Discuss :)

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